A lil' video I made after doing this tutorial .
Tuesday, October 20, 2009
Monday, October 12, 2009
Saturday, September 19, 2009
Thursday, September 17, 2009
Wednesday, September 16, 2009
Saturday, September 12, 2009
Rhino : RCA Cable
Using this tutorial , I made this RCA cable. For the most part it is a very good tutorial, but you have to make sure you read the steps carefully and take a good look at the pictures. I didn't follow all the steps perfectly and sometimes used my own ideas to figure things out. The tutorial doesn't cover lighting and rendering, so I did what I could. I can see myself enjoying Rhino once I get some more tutorials under my belt.
Sunday, September 6, 2009
Rhino : Plug, Sort Of
Wednesday, September 2, 2009
Rhino Blues
Since I feel pretty comfortable in Cinema 4D, I decided to move on to Rhino. I have seen a lot of great models using the software and some impressive renders using Brazil. My problem with Rhino is this: it's ugly. I know that sounds harsh, but it's true. The interface is all gray and you often have to type in your commands - bleh. Cinema 4d is a lot prettier with its cute colors and buttons, and even Blender looks a lot cooler than this drab and lonely looking software. Regardless, I will give Rhino a chance this month and hope to make a nice swan out of this ugly duckling.
Sunday, August 30, 2009
Wine Bottle with Glasses
I decided to finally call it a day with this Cinema 4D model. I'm pretty happy with it, but can't seem to get the environment right. But, I'm cool with it. I used this tutorial to get the ball rolling here.
Friday, August 28, 2009
Saturday, August 22, 2009
Fun with Textures
I just placed a bunch of primitives in a scene and played with some different textures from the Cinema 4D textures site here . I really like the capsule texture -- so shiny!
Bottles ver 1.0 Cinema 4D
I wanted to try a bottle study, and I am pretty happy with my first attempt. I used lathe nurbes to make the bottle shape, after drawing a curve in Illustrator. I applied my own glass and surrounding textures, and grabbed the Heineken label from the web. My next attempt will use pop bottles and improve the overall surroundings.
Wednesday, August 19, 2009
Vector Logo to 3d : Cinema 4D
This is a 3D version of a logo I made in Illustrator. I found a great tutorial on transforming vector graphics using Cinema 4D here . There is also a part where you learn to animate it, which I will do later. The tutorial was really well presented and easy to understand.
Tuesday, August 18, 2009
3D Text in Cinema 4D
I tried this tutorial on making 3D text. It was pretty fun, but I need to learn how to set up an environment using a proper floor and light setup. I downloaded a Blade Runner font - cool!
Sunday, August 2, 2009
Caustics Tutorial
This is my first Cinema4D caustics tutorial, which I found here . It was a very good video tutorial, but my caustics window did not look the same in Render Settings.
Saturday, August 1, 2009
Stupid Light Bulb
I did this semi-crusty light bulb in Cinema4D using this tutorial . This tutorial isn't for super C4D beginners, but pretty close. However, not knowing how to do some key functions, I got lost a bit. Instead of starting over again and again, I just "completed" the steps and called it a day. I kinda like the top part with the glass though.
Friday, July 31, 2009
Friday, July 24, 2009
Chair Renders
Chair taken from Google Warehouse.
SketchUp Renders
Podium(Free Version)Renders
The floor and chair blend too much with this one.
This one is a lot better. I still need a better floor texture within SketchUp.
I didn't line it up correctly, and I stopped it before the rendering was fully complete. Apparently, I stopped it at ray tracing level 50/10000 ! I couldn't wait for all 10000 levels to be complete. I wonder how long that would take ...
Kerkythea Renders
Some wacky stuff going on with the floor. Ah well.
SketchUp Renders
Podium(Free Version)Renders
The floor and chair blend too much with this one.
This one is a lot better. I still need a better floor texture within SketchUp.
I didn't line it up correctly, and I stopped it before the rendering was fully complete. Apparently, I stopped it at ray tracing level 50/10000 ! I couldn't wait for all 10000 levels to be complete. I wonder how long that would take ...
Kerkythea Renders
Some wacky stuff going on with the floor. Ah well.
Thursday, July 23, 2009
iPod Nano Renders
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